Monday, August 17, 2015

This interactive map shows how wrong other maps are

This interactive map shows how wrong other maps are
It's tough to represent a three-dimensional world in a two-dimensional map. The most common way of getting around this problem is to use a Mercator projection. This method of map-drawing, invented by Flemish cartographer Gerardus Mercator in 1569, found favor because it preserved local angular relationships, making navigation easier. However, it also massively distorts size and distances as you get closer to the two […]











Source: http://feeds.washingtonpost.com/c/34656/f/636535/s/49108618/sc/28/l/0L0Swashingtonpost0N0Cblogs0Cworldviews0Cwp0C20A150C0A80C180Cthis0Einteractive0Emap0Eshows0Ehow0Ewrong0Eother0Emaps0Eare0C/story01.htm

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